0.9.18 update changelog


Hi everyone,

New week, new update, this time focused heavily on the Cargo Bay area and fixing performance issues.

On the Cargo Bay, we tweaked the difficulty on some early and later sections, making it more approachable and some less so xD, basically we are trying to fine-tune the experience of this area for the upcoming major update. The rest are the usual performance boosts and tweaks

Thanks for your continued support, don't forget to follow us on our socials and join our Discord community!

0.9.18 changelog

  • Minor changes in the Cargo Bay, adjusting nerfing some sections' difficulty and boosting others.
  • Fixed more "phantom" blocks that didn't have any colliders
  • Major performance upgrade on the big Crusher challenge on the Mechanical Bay
  • Tweaks to Split robos over at the Medical Bay
  • Painted Oirbo in Carrot Orange
  • Performance improvements on the Cargo Bay
  • Fixed some more pop-in issues in all areas
  • Improved the Scythe Robo hitboxes
  • Improved Medical Bay boss fight

Files

oirbo_0.9.18.zip 724 MB
Nov 13, 2023

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