Hi everyone \o It's been a while since the last update, we decided to stop the weekly updates and push to wrap the Control Bay area, still, we will be making sm...
Hi everyone! Another update is coming to you guys, almost clearing all outstanding issues, only a ""couple"" more to go, hope you guys enjoy it! The biggest cha...
Hi everyone! Sorry for the 24h delay on the weekly update, we couldn't finish it yesterday, but here it is in all of its glory! We did a lot of work on the Carg...
Hi everyone, New week, new update, this time focused heavily on the Cargo Bay area and fixing performance issues. On the Cargo Bay, we tweaked the difficulty on...
Hi everyone, This week we tackled some more visual glitches as well as world-related inconsistencies, like some spawn points in some areas and the default audio...
Hi everyone! Another Monday another update \o/, with yet more fixes and small changes overall, last week you guys continued to deliver on feedback so we keep do...
Hi everyone \o Another week another update! We are deep into our next big content update, so we continue to honor our commitment to you guys and fix everything...
Hi everyone \o New update this week, fixing yet more minor issues that you reported back to us, and some that we found ourselves. We spent a bit of time figurin...